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Sell 3D models: Commercial game-use vs personal print must be split. Pro is €29/mo with 0% platform fees.
Updated August 2026 · Valtteri Savonen
3D models need engine or software compatibility on the page. Commercial game-use vs personal print must be split
OBJ/FBX/STL, poly count, texture maps, and engine notes. Commercial game-use vs personal print must be split
Engine or software version, commercial-ship terms, and whether the ZIP is source, a build, or both.
Props $8–$40; kits $29–$99
At $2,000/mo a 10% marketplace cut is $200 before cards. Quickshops Pro is €29/mo with 0% platform fees. Fee calculator.
Connect Stripe, upload the file, and the buyer downloads after payment. Change price or copy from AI store chat (Telegram on Pro). Nothing publishes until you approve.
| Good fit | Not a fit |
|---|---|
| OBJ/FBX/STL, poly count, texture maps, and engine notes | Not a fit if 3D models need Steamworks, a live-ops backend, or GitHub Marketplace licensing. |
| Props $8–$40; kits $29–$99 | |
| Commercial game-use vs personal print must be split |
For more packaging and pricing context, read our 3D models selling guide.
Pick a guide, set up your store, and publish a download or physical SKU this week.
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